Welcome back to the In-App Purchase Inspector – our regular look at free-to-play games from the consumer's perspective.
In each instalment, we consider the incentives or pressure applied to make in-app purchases, their perceived value, the expansion offered by IAPs and the overall value of the experience.
The end goal is to see whether the game makes a good enough case for us to part with our cash, or whether players are content – or engaged enough – to 'freeload'.
This time we're taking a look at Shadowgun Legends, the latest in Madfinger's sci-fi FPS series on mobile.
A new take
When the original Shadowgun launched in 2011, having a Gears of War-style third-person shooter on mobile seemed barely possible.
Shadowgun came with a premium price tag, as was standard for mobile games at the time, but the series took the leap to free-to-play – and multiplayer – with Shadowgun Deadzone in 2013.
And now Madfinger is keen to put another new spin on the series with Shadowgun Legends, a persistent-world FPS that invites comparisons with Destiny – and like the original Shadowgun in 2011, is very much at the forefront of mobile visuals.
In each instalment, we consider the incentives or pressure applied to make in-app purchases, their perceived value, the expansion offered by IAPs and the overall value of the experience.
The end goal is to see whether the game makes a good enough case for us to part with our cash, or whether players are content – or engaged enough – to 'freeload'.
This time we're taking a look at Shadowgun Legends, the latest in Madfinger's sci-fi FPS series on mobile.
A new take
When the original Shadowgun launched in 2011, having a Gears of War-style third-person shooter on mobile seemed barely possible.
Shadowgun came with a premium price tag, as was standard for mobile games at the time, but the series took the leap to free-to-play – and multiplayer – with Shadowgun Deadzone in 2013.
And now Madfinger is keen to put another new spin on the series with Shadowgun Legends, a persistent-world FPS that invites comparisons with Destiny – and like the original Shadowgun in 2011, is very much at the forefront of mobile visuals.
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ReplyHow to unlock the download button
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